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In a new IGN First interview, Dragon's Dogma 2 developers Hideaki Itsuno and Kento Kinoshita explained its unique approach to fast travel, and why relying too heavily on the mechanic can be harmful.
In a new IGN First interview, Dragon's Dogma 2 developers Hideaki Itsuno and Kento Kinoshita explained its unique approach to fast travel, and why relying too heavily on the mechanic can be harmful.
Dragon's Dogma 2 : Open World Fast Travel will be RESTRICTED (And Why that's a Good Thing!)
Dragon's Dogma 2's director didn't want his game to rely on fast travel: 'Travel is boring? That's not true. It's only an issue because your game is boring
Dragon's Dogma 2 Director Explains Why Less Fast Travel Can be a Good Thing - IGN : r/Games
Dragon's Dogma 2: The Final Preview - IGN First - IGN
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Dragon's Dogma 2 Gameplay and Story Info
Dragon's Dogma 2 Director Explains Why Less Fast Travel Can be a Good Thing
Dragon's Dogma 2: The Final Preview - IGN First - IGN
Dragon's Dogma 2 Director on Why You Should Fast Travel Less
Dragon's Dogma 2 Director Explains Why Less Fast Travel Can be a Good Thing - IGN
Dragon's Dogma 2's Developers Explain Restricted Fast Travel Options
Dragon's Dogma: The Most Influential Game No One Ever Copied (Interview with Hideaki Itsuno) - IGN : r/Games
Dragon's Dogma 2 Director Explains Why Less Fast Travel Can be a Good Thing - IGN
Dragon's Dogma 2 Gameplay and Story Info
Dragon's Dogma 2 Director slams 'boring' fast travel