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Crash Bandicoot 4 Switch port seems to have reworked models and assets instead of just decreasing the resolution

Por un escritor de hombre misterioso

Crash Bandicoot 4: It’s About Time appears to be more than just a simple port on Switch. Twitter user Kanozu_ put together a few comparison screenshots with the PlayStation 4 version, which show that the team did more than merely decrease the resolution. Based on what we’ve seen from the Switch version, it looks like the models and assets have

Crash Bandicoot 4 Switch port seems to have reworked models and assets  instead of just decreasing the resolution

Crash Bandicoot 4 Switch port seems to have reworked models and assets instead of just decreasing the resolution

Crash Bandicoot 4 Switch port seems to have reworked models and assets  instead of just decreasing the resolution

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Crash Bandicoot 4 Switch port seems to have reworked models and assets  instead of just decreasing the resolution

Crash Bandicoot 4: It's About Time developers aiming for 1080p docked, 720p handheld and 30fps on Switch - My Nintendo News

Crash Bandicoot 4 Switch port seems to have reworked models and assets  instead of just decreasing the resolution

Crash 4 On Nintendo Switch Is 1080p/30fps In Docked Mode And 720p/30fps On Handheld - GameSpot

Crash Bandicoot 4 Switch port seems to have reworked models and assets  instead of just decreasing the resolution

Crash Bandicoot 4 Switch port seems to have reworked models and assets instead of just decreasing the resolution

Crash Bandicoot 4 Switch port seems to have reworked models and assets  instead of just decreasing the resolution

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Crash Bandicoot 4 Switch port seems to have reworked models and assets  instead of just decreasing the resolution

Crash Bandicoot 4 port might have reworked models and assets instead of a simple decreased resolution : r/NintendoSwitch

Crash Bandicoot 4 Switch port seems to have reworked models and assets  instead of just decreasing the resolution

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Crash Bandicoot 4 Switch port seems to have reworked models and assets  instead of just decreasing the resolution

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Crash Bandicoot 4 Switch port seems to have reworked models and assets  instead of just decreasing the resolution

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Crash Bandicoot 4 Switch port seems to have reworked models and assets  instead of just decreasing the resolution

Why are some games considered as remasters if they add new content/features that weren't present in the original game? Shouldn't those be called as remakes instead since remasters would only be supposed